@startuml
sprite $hands_helping [48x48/16] {
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}


!define FA5_HANDS_HELPING(_alias) ENTITY(rectangle,black,hands_helping,_alias,FA5 HANDS_HELPING)
!define FA5_HANDS_HELPING(_alias, _label) ENTITY(rectangle,black,hands_helping,_label, _alias,FA5 HANDS_HELPING)
!define FA5_HANDS_HELPING(_alias, _label, _shape) ENTITY(_shape,black,hands_helping,_label, _alias,FA5 HANDS_HELPING)
!define FA5_HANDS_HELPING(_alias, _label, _shape, _color) ENTITY(_shape,_color,hands_helping,_label, _alias,FA5 HANDS_HELPING)
skinparam folderBackgroundColor<<FA5 HANDS_HELPING>> White
@enduml